Sound Design Experience

Grazer

  • Top-down 3D survival shooter taking place in a dystopian western setting

  • Designed SFX using Foley and DAW’s like Reaper, Logic Pro

  • Composed original music (both collaboratively and independently)

  • Provided basic voice-over for in-game characters

  • Worked as a part of a three person sound team

  • Game presented at Stout Game Expo 5/1/2023

The Ferry

  • First-person retro horror experience developed in Unreal Engine 5

  • Designed SFX using Foley and DAW’s like Reaper, Logic Pro

  • Composed original soundtrack

  • Worked independently

  • Created by Alek Olinkiewicz

  • Top-Rated Submission for Scream Secrets Game Jam 8/29/2024

Search for the Heart

  • Designed SFX using Foley and DAW’s like Reaper, Logic Pro

  • Collaboratively composed original music

  • Worked as a part of a three person sound team

  • Game presented at Stout Game Expo 5/1/2024

A Grain of Truth: Unofficial Witcher Audio Drama

  • Fan-made production of the short story from The Last Wish by Andrzej Sapkowski

  • Designed SFX using Foley and DAW’s like Reaper, Logic Pro

  • Composed 7-piece original soundtrack using FL Studio

  • Small student team, long-term three semester project

  • Professional, paid voice cast.

Anatomy of Gray: Michigan Tech Visual Performing Arts

  • Michigan Tech Play Production in McArdle Theatre

  • Lead Sound Designer

  • Developed SFX for use in sync with lights and projection cues

  • Assisted with Q-lab Programming

Contact

bradleysummers1991@gmail.com

(586)-929-0232